Fixed bug when mobiles were overlapping and swapping places nonstop (especially common with party members). Mobiles should never overlap, but if they do, they will now correct themselves ASAP.
High level Cryomancy spells now cause the Immobile status effect briefly, added special settings to the Player's Manual (like Party AI and Auto-Pause), and a couple other minor things.
Also added more party dialogue and banter to Ch.4. I just need to do one more patch in a couple days and I'll be finished with the dialogue, and then I can start on Ch.6.
Complete list of changes:
-Self-correction for party overlapping now works perfectly, even during combat.
-Mid and high-level Cryomancy spells now cause targets to become Immobile briefly.
-Updated Ch.3 story file with new Shambler properties (have inventory, no longer beasts).
-Updated Player's Manual with Special Settings info (Party AI, Auto-Pause, Easy Mode).
-Estate doors in Noble District now close and lock in Ch.2 if Nobles become hostile.
-Prevented henchmen from using contracts (only main party is allowed now).
-Improved and added some more party dialogue in Ch.4.
-Updated Atlas with world name: Occarth.
