Balanced a few combat stats and improved some combat abilities, and also FINISHED THE FUCKING STORY, MAN! You can now beat Warlordocracy.

Chapter 5 is out:
Here's some screenies from near the finale (minor spoilers):


I have not playtested from the beginning since Ch.2 was released. So balancing will be completely fucked. I'll spend all summer playtesting before leaving early access.
Complete list of Changes:
-Finished Chapter 5!
-Physique skill now stops increasing Parry attribute after level 8.
-Fixed bug where unexplored blackness didn't disappear on game load.
-Fixed damage per second info in character info screen for unarmed attacks.
-Fixed bug where corpses were getting resurrected on game load if they regenerated health in check script.
-Aimed Jab and Crippling Strike abilities now ignore both evasion and parry (as stated in description).
-Heavy weapons now cost more Meta to use (30+ stones costs 2 Meta, 40+ costs 3, 50+ costs 4).
-Leadership ability now requires 8 Education like it says in the manual (instead of 5).
-Increased stats of Admiral Zidas, disabled his training option in Ch.2 dialogue.
-Item glimmers are now deleted when the "screen" command is called.
-Updated all manuals.
