It's a little later than I intended but I feel like the results are worth it.
This is the final Early Access test version. I have uploaded it for stress testing while I clean it up for release.
The last version in the previous big update was missing a critical event that cut out a big important chunk of the game. This caused a rather confusing dropped plot point regarding Andorlane and what was on the Data Rune.
All scenes are now fully complete. No more wall-of-text placeholders. A few scenes have been reworked and a couple new scenes have been added in to strengthen and clarify aspects of the overall storyline.
The game is officially 100% playable from start to finish. All zones, all bosses, all scenes, etc through completion.
The amount of available save files has been increased from 10 to 20 save slots.
This will be the last version of the game to be released in "test mode". The official release version will not have the ability to save anytime, anywhere or let players run away from boss fights. Those features are only meant for Early Access testing.
Between now and release I will be focusing on bug hunting and combat balancing. I may also rearrange some of the treasure loot to reflect any balance changes in the skills or gear.
If you haven't played the game yet then be sure to boot it up at least once before release! The official release version will deactivate the ability to unlock the Early Access Steam Achievement. All you need to do is start the game. The achievement is activated as soon as a new game begins.
Thank you to everyone who has been a part of the development process! It has been a long and winding road to the finish line but it's finally within reach. I will be cleaning up loose ends, polishing up combat balancing, and answering any bug reports and then the final official release will launch.
