Apology to the SCP: Observer Community
I apologize for the massive delay in development and news. I had a lot of problems in my personal life that I had to face, and during this time I was not able to invest the time in the development of this game that I would have otherwise liked to.
During the last 2 months I have redone SCP: Observer from scratch. This post will cover every major new addition or rework.
Major changes

As you can see in the image above, I've reworked the camera interface and action system that I talked about in a previous post. To complement this, I added a new way to move through the cameras. By pressing W, A, S or D you can move to the next connected room in the corresponding direction.

The above map shows all rooms you can observe in the Light Containment Zone. The map below shows the same in the Heavy Containment Zone.


The screenshot above shows the new SCP-035 model from SCP: Containment Breach. I'm not 100% satisfied with it, but in my opinion it's a huge improvement over the previous model.
Minor changes
- Added new camera actions like closing doors
- New character controller similar to the one SCP: Containment Breach
- Security cameras rotate on their own
- Massive performance increase
- Reduced game size on disk by almost 500MB (Current total size: 529MB)
Conclusion
I hope this post has given back some hope that this game will ever be released. For now, all I can say is that I have a release date planned for Q1 2023, as well as many new posts about the current status and progress. I am investing all my free time into this game to finish it in the given time frame. Thank you all for your understanding, here are some more screenshots.





