Greetings Hunters,
Here we are! One year left before the final release of DarkTimes: Wrath of the Raven!
Those last months have been pretty busy, and this update marks a new chapter for us, the developers: We are beginning to build the levels that will be featured in the final game!
The update 0.2 is already live, and Update 0.2.5 is around the corner (February 8th).
You can play right now, for free, here:
https://darktimesdevs.itch.io/darktimes
Here is the changelist:
Main Features:
New Gameplay Mechanics
- Raven Wing: The second gun has been improved to be easier to use
- Raven Eye: A crowd control stun
- Raven Beak: The Raven charges on the enemy, inflicting a small zone of strong damages
- Raven Hook: The Raven can now attach itself to special objects, allowing Anne to travel across gaps.
- Slow Motion: Slow mo is now a full gameplay mechanic. Activate it on the push of a button and slay your enemies twice as fast!
New Levels
- Dark Church: Deep inside the rift is the Dark Church. This level is quite short, its goal is to show some indoors visuals and fighting
- Moonlight: A challenge level, with a lot of enemies coming from all sides. Only the best hunters will manage to get to the end
New Controls
- Keyboard and Mouse: Now fully playable and rebindable
- Controller Mapping Rework: After a lot of playtesting, controller mapping is way easier to use than ever
Improvement and fixes
Visuals
- Lighting rework
- Animation rework
- Floor textures rework
- Forest Rework
- UI Rework
- Each level ending now features a small cinematic
Gameplay
- A.I. Improvements: All enemies are smarter and less eager to get stuck in the environment
- Anne is now more responsive than ever. She runs faster and longer
- Arenas are more challenging and fun to play
Bug Fixes
The list would be very long and not that interesting. But believe us, the game runs better in every way possible.
We hope this update will get you as excited as we are!
Playtesters are more than welcome to send us their reviews!
Hunters, See you on the other side!
