Last update:
- Yari Changes: HIVE Turrets can now auto detect ground targets by default
- Yari Changes: Perimeter scanners now detect air targets for HIVE and SWARM
- Yari Changes: Perimeter scanners now increase effective range of HIVE turrets
- Yari Changes: New infantry unit - Instigator - a melee combat unit with heavy armor
- Yari Changes: Radar structure now also acts as a scanner for the HIVE and SWARM
- Fix: Scan effect no longer gets stuck at a non-zero radius between levels when game ends during a radar scan.
- Fix: Fixed alignment on some UI elements
- Survival: Difficulty of waves 5 and 6 on medium and hard difficulty in Survival game missions
- Balance: Update Endeavor unit costs
- Balance: Reduced damage done by anti-tank infantry
- Balance: Increased Praesidium light tank damage against infantry
- Balance: Increased damage of Praesidium heavy tank
- Added hotkeys to fabricator units
- Skirmish: Enemy setup settings now reload the previous values
- Skirmish: You can now play against Yari in skirmish
Update - 3/30:
- Fix: Instigator will no longer auto retaliate while moving
- Fix: Instigator death animation now functioning as expected
- Fix: Added formation ghosts for new units
- Balance: Yari
- Aurora damage and speed increased
- Instigator damage reduced against structures
- Reduced radius of radiation pools
