Added:
- Full gamepad support: menus are navigable with a controller, with gamepad bindings alongside keyboard in a rebindable keybind screen
- Patch notes in the lobby: a live news card pulling the latest Steam post, plus a browser for the last ten patches
- Separate volume slider for sound effects, with every in-game sound now routed through the SFX mixer
- Friend list groups can be collapsed, and offline friends start collapsed
- Practice dummies flinch when they take a hit
Updated:
- Nearer nameplates now draw on top of farther ones, and distant nameplates bracket their bar with chevrons
- The game menu shows HOST instead of pinging yourself
- The focus ring only appears while you are navigating, not on every click
- Selected dropdown rows are marked with an accent rail
- Ability rank pips stay hidden until the ability is learned
Fixed:
- Steam avatars took up to a minute to appear in the lobby
- Nameplates strobed green and red as the camera turned, and enemy healthbars could flash green
- Stack counts were unreadable on unit frames, nameplates, and status effect chips
- The objective banner rendered under nameplates and was hard to read against the arena
- The HUD score row showed in modes that have no score
- Movement stayed locked after a cast animation finished
- Bind was missing the particle emitters that make it visible
- Flamestrike and Froststrike rune circles did not match their real radius
- Confirming a ground-target placement with a keybind reopened the targeting cursor
- Shoulder skin poked through clothing on character models
- The menu scene stayed dark after leaving the appearance editor
- Optional wardrobe slots now start on NONE whencyclin- Lighting after the appearance editor, plus assorted URP render asset cleanup
