Progress is being made on the completely redone story-mode. In the meantime here is an update for the existing version of the game.
New Rage Mechanic
- Dealing damage or taking Damage increases your Rage meter
- When filled, if the character has a Rage ability, he will immediately choose a target and cast that ability.
- Several Rage abilities have been added to the game. See below
New Berserker Class
- Revolves around new Rage mechanic.
- Has ability Fury which will increase caster's Rage meter
- Has Rage ability Unleash which deals unblockable physical damage to a target from a distance
- Job is available to Protagonist by default, but can be unlocked by others with the new accessory: Berserker Axe.
New Job Upgrades
- Tempest → Rage: Lightning+
- Immediately cast an AOE Lightning
- Commander → Rage: Command
- Immediately issue a Command to an allied unit
- Ninja → Rage: Strength
- Immediately gain additional strength
- Ninja → Start Turn Speed
- Gain Speed at the start of each turn
- Sentinel → Stone Skin
- Reduce damage taken from physical attack
- Previously only available to Geomancer
- Rogue → Gain Spin Strike
- Use weapon in 4 directions
- (Really awesome when an archer uses it. Can choose any angle)
- Rifter → Gain Blitz
- Caster teleports to target location and deals Magic damage to an area around himself.
- Caster teleports to target location and deals Magic damage to an area around himself.
- Pyromancer → Gain Explosive
- When target unit takes damage, he will cast Flames upon himself.
- When target unit takes damage, he will cast Flames upon himself.
- Ice Mage → Gain Ice Shield
- Increase target's Block by 3 and target can deflect incoming projectiles back to the caster.
- Increase target's Block by 3 and target can deflect incoming projectiles back to the caster.
- Enchanter → Gain Amplify Magic
- Target takes and deals extra magic damage
- Target takes and deals extra magic damage
- Paladin → Gain Rejuvenate
- Send healing projectiles in three directions. Cannot be blocked.
- Send healing projectiles in three directions. Cannot be blocked.
- Geomancer → Gain Rock Armor
- Weapons deal 50% less damage to target. Additionally, set target's Move to 2.
- Weapons deal 50% less damage to target. Additionally, set target's Move to 2.
- Silencer → Gain Penalize Magic
- Targets take 50% of any Magic damage they deal
- Targets take 50% of any Magic damage they deal
- Tempest → Rage: Lightning+
- New Features
- Abilities like Double-Cast or Infuse are no longer limited to 7 abilities. There is a More option.
- Added status icon for Rebirth
- Tempest's Mask accessory → Grants Rage:Lightning+
- Berserk Axe accessory → Gives access to Berserker Class
- Bug Fixes
- Fix issue with Camera moving too fast during scenes
- Fix issue where Rebirth is not considered when determining Win/Lose conditions
- Fix crash that might occur when win condition is "Defeat at least..."
- Fix issues where you cannot Undo your move
- Fix issue where battle continues even if you lose all your units
- Fix crash related to Mind Control
- Fix crash related to Vampire
