Trinket chance is now determined by the trinket's charge:
4 charges - 50% chance
3 charges - 40% chance
2 charges - 30% chance
1 charge - 20% chance
No charge - 10% chance
Only a successful run will deplete the trinket
A successful run will charge a number of random trinkets - the number of trinkets depends on how many the player has collected so far; every 4th collected trinket will increase the number of random trinkets charged by one
Trinkets that aren't on full charge can also be equipped now