
Welcome, traveler!
Today is a very special day for our little team. We've been preparing for this moment for several years. Experimented. In a creative search, we rushed from hope to despair and back again. Until we found the sparkles of which we gathered what we want to share with you.
Sketch Crawler is a very wild and experimental indie project. So wild that we don't even count on publishers. We plan to self-publish and keep the spirit and independence of the project throughout its life. We are not only independent from investors and publishers, we generally act in the spirit of the developers driven by the dream to create something meaningful.
The team is headed by a veteran game designer and screenwriter who has many projects under his belt with more than 20 years of experience. This project has been maturing for a long time and I'm glad it's finally coming out.
Happy to meet you and hear your impressions of our page and of course your wishes from the game.
Add the game to your Wishlists and help promote Sketch Crawler. And in September we'll release the demo and then the real fun begins.
With gratitude,
Koan
