
After receiving very good feedback, I decided a few weeks ago to make a big update. And here it is. This practically changes the way you play WOM.
I would like to give special thanks to Birbarian (developer of AvianSong) and Almarod. Your ideas were very helpful. Thank you.
CHANGELOG - VERSION 1.1 -
ADDED
- 11 new MiniMonsters (60 total).
- 9 new MiniBosses.
- 8 new Adventures (35 total).
- The MiniMonster chosen for the fight will no longer be available for the next one, so the player must choose another one.
- New generation system for MiniMonsters. Now, gold or silver MiniMonsters are harder to find.
- New options to change Minimonster or Exit in Choosing Battleground screen.
- New Information button in battlegrounds screen.
IMPROVEMENTS
- Balanced game difficulty.
- A lot of graphic of MiniMonsters have been upgraded.
- Captured Minimonsters now have an higher level depending on the number of lands cleared.
- Now, all the gold combats in a land will be against mini-bosses.
- Battlegrounds will not be the same when they are generated.
CHANGES
-The minimum number of MiniMonsters in your party is 2 now.
BUGFIXES
- Fixed the size of a lot of MiniMonsters.
- Fixed an issue where you clicked on a MiniMonster in combat and the combat was finished.
- Fixed an issue where you could choose an empty space as MiniMonster for the combat.
- Fixed a visual bug when you change your enemy and appeared a silver or gold star Minimon.
- Some typos fixed.

