Hey Pilot!
The launch of Xtreme Aces Racing was, above all, the realization of a dream I had since I was 11 years old. It took many months of work and distance from family and friends to get here and I would really like to say a huge thank you to everyone who played the demo, who sent feedback (good or not so good) and to those who also purchased the full version. All of this has meant a lot to me and has been the reason I'm back at the desk, working even harder.
Talking a little about what's to come, some parts of the game are being completely remodeled, mainly to get it back to its arcade essence which was lost between the demo and the full version.
After talking to some players in the community and analyzing comments on the most diverse social platforms, I understood that more speed and more open maps are something very important, so this is the first point to be addressed in development.
Another point to be improved is the booster system. The button + cooldown system will be replaced by a gate format, where the player needs to go through it to gain the extra boost. This increases the challenge even more and gives the player the freedom of choice between the easiest path versus the fastest.
Other improvements and tracks are also being planned, along with the addition of Steam Achievements, but they should arrive in a later version.
Update 1.1 is expected to be released in early March and will come along with a special surprise, which will be announced in the next post.
Cheers and see you soon!
