- Added trigger in Flight101 to reset player ship if they fly/drift too far away
- Adjusted crate port colliders to be slightly more forgiving
- Adjusted haptic intensity
- Adjusted ship collision
- Fixed slightly offset velocity indicator
Source: Steam Community (opens in a new tab)
- Added trigger in Flight101 to reset player ship if they fly/drift too far away
- Adjusted crate port colliders to be slightly more forgiving
- Adjusted haptic intensity
- Adjusted ship collision
- Fixed slightly offset velocity indicator
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.