Source: Steam Community (opens in a new tab)
New features:
- Increase zombie's hearing
- Added a knockback animation when zombies are headshot
- Added pause interface
- Increase the viewing angle left and right switching function
- Increase bullet trajectory
- Increase the random trajectory within the bullet range
- Increase random time to activate several zombies chasing players
- Added decals for hitting zombie wounds
- Increase the blur effect of viewing prompts
- Increase challenge failure/victory, you can return to the main interface
- Increase the automatic change function
Modify:
- Increase player damage and reduce zombie damage
- The walking stop animation is abandoned
- Replace part of the model
- Adjust the range of melee damage
- Adjust the pickup detection range
- Decrease background music volume
- Optimize recoil jitter
- Fix the bullet launch position to the center of the screen
- Adjust the atmosphere of the scene
- Optimize the scene and AI system
- Delete the magnification model
- Modify the bullet shell effect
- Modify the bomb to run
- Modify the reload animation
- Fixed many bugs
- Modify the position of the prompt button code
- Modify the display area of the UI
- Modify the aiming angle of view position
- Adjust the position of the projectile shell
- Adjust the size of bullet hit effects
- Adjust the probability of triggering a big move
- A headshot of a zombie has a 30% chance of being knocked back
- Modify the screen effect of player injury
- Adjust the vibration effect of the screen when the player is injured
- Modify the bullet UI interface
- Modify UI interface alignment
- Replace zombie animation
- Pickup prompt changed to 3dUI
- The game defaults to high quality