Source: Steam Community (opens in a new tab)
Additions
- Added Emerald Jump Pack
- Added Amethyst Jump Pack (Patron exclusive)
- Added Pirate Jump Pack (Patron exclusive)
- Added AMP9 (Drum) to gun game and as a NPC weapon
Changes
- Red jump pack is no longer patreon locked (Has been renamed to crimson instead of pirate modified)
- Corruption balancing and fixes
- Crouch walking will no longer generate noise (perfect for sneaking)
- Prowler cannon is now projectile based
- Visibility changes to ravine and battlefield maps
- AT sniper re-balance against vehicles
- Cone launcher rebalance against vehicles
Bug fixes
- Fixed CAWU arms not being rendered in first person
- Explosive weapons will no longer hurt the driver of a vehicle if the vehicle is still alive (This does not apply for the prowler cannon)
- Fixed zombie spitter missing damage numbers and hitmarkers when damaging players with acid
- Fixed loadout character not playing animations for clients
- Fixed SP mission not spawnning the player if they were inside a cutscenee
- Fixed player body being visible in builder mode
- Fixed weapons applying damage bonuses for shielded characters
- Fixed zombie matriarch not healing allies
- Fixed bug that allowed the revolver to instant kill players by headshots