+Scanner direction change no longer random and depends on precipitation
-Player can no longer pass out while napping
+Tool cycle QoL key set to [ (square bracket left)
+Scanner type cursor now sets correctly
+Some minor UI improvements
+Key mapping for Interact (e), toolcycle ([}, Drone (b) now mapped to gamepad buttons by default
Kudos to Nate McCloud for bringing some of these issues to our attention.
