Shipyard 2.0
• [new] Introducing the EMP skill: Equip and trigger it to automatically target the nearest enemy, dealing 12 damage and stunning them for four seconds.
General Updates
• [tune] Refined the inventory/cargo menus for a smoother experience, including fixing those pesky empty pages. Cheers, @Sakuya!
• [tune] Aliens have upgraded their navigation systems and will no longer face north upon spawning.
• [tune] Optimized the timing of destruction explosions, reducing occurrences of them being skipped.
• [tune] Seasonal details are now hidden in public Subspace.
• [tune] Enhanced controller support (still tweaking things, so bear with us).
• [tune] AI Update: Improved movement prediction for a more challenging experience.
• [tune] AI Strategy Overhaul: Guarding and Attacking units now share a unified combat logic, which might alter their usual tactics.
• [tune] Auto repair improved for more than 500 and 1000 hull, armor or shield points
• [dev] Upgraded to the latest Steamworks SDK for better integration and stability.
Steam Deck Compatibility
• [new] Initiating support for Steam Deck. Full compatibility expected over the next few updates.
• [tune] Forcing full screen and the native Steam Deck resolution
• [tune] Increased the UI size by 25% for better visibility on the Steam Deck.
• [tune] Partial integration of the Software Keyboard for easier text input.
• [tune] The right stick now functions as a virtual mouse, enhancing navigation.