Shipyard 2.0
• [fix] Skill cooldown no longer overflows and no longer resets with calibration updates
• [fix] Enhancing beyond tier now deducts the correct amount of materials
• [tune] changed wording for how to use skills, @Taromir
General
• [new] Sightings reported additional strong encounters in Subspace, it is uncertain of the alien intentions.
• [new] A new item 'Research Blueprint' can be found, which enables you to unlock previously unknown technologies.
• [tune] Issuing an attack while moving is now transitioning smoothly without the ship coming to a halt
• [tune] improved transmission of hull, armor, and shield updates
• [tune] Chat preview input and fullscreen is shared, allowing you to continue typing where you left off
• [tune] Chat preview windows are a bit wider now and show one more line of text. Share how this feels; in the future, it will be customizable
• [tune] Chat preview is slightly fading out and back in if new messages arrive
• [tune] The Subspace Boss will now start triggering its aggro if a player has a Tier 2 weapon or higher installed
• [tune] Portal in home subspace will always show an active event, even if the portal technology is just Tier 1
• [fix] rewarding Jump Crystals via mail will now set the current season
• [fix] Starting the game without first entering the home subspace will now allow access to the Portal
• [fix] While attacking target and selecting it again, the cease-fire button is now shown correctly
• [dev] fixed server database bug that would have caused corruption in the future