20211017
What’s good, gamers? A little bit of a light week because our programmer had best man duties over a long weekend. What a coincidence... Because he’s also the best man in the company! Proving such, he still did plenty even in the short week as we tidied some things up and modified the menu quite a bit to hopefully help ease the learning curve. The lack of a point index in the lobby was a big mistake which has been rectified, so now people should be more aware of how to score. On top of that, we threw the tutorial friggin’ everywhere so people have to try really, really hard to miss it. What’s next? Although we had a lot planned ahead of it initially, we moved up animating the scoreboard a lot more due to popular demand. Doing that should provide a lot more information and hopefully spice up the screen a lot more as well!
Completed
- Knocked Out fadeout correction when on platforms
- Customize while in queue
- Some cleanup
- Taunt regen reversed so it fills quickly initially instead of over time
- Removed region select screen and just called the whole thing “play”
- Added the tutorial everywhere so people actually look at it maybe
- Added point index in lobby for clarity
- Added low energy warning that tells you to collect canisters
Next
- Finisher: Cuddle, Close your eyes
- Finisher camera fix so you don’t stare at the back of stuff sometimes
- Diagonal refinement
- Stage platform additions of a proper “mound” and a longer diagonal
- Scoreboard animation to include a lot more information
- Mid-air jump(s)
- Dreads modifier refinement
- Multiple languages possibly? We didn’t expect such a worldwide response
- Tons more cleanup
Thanks!
-Mac
Community and dev access
https://discord.gg/BRqw8Ka
