This update mostly focused on campaigns. I tied them in a little closer to diplomacy, so now the two affect each other more. I also changed the set of campaigns that come up.
More importantly, I put in a new win-condition track around diplomacy and making friends. I wanted a track separate from the research and the flavor of trying to make friends really appeals to me. I think it does a lot to get across the point I'm trying to make with this game.
In addition, there are a bunch of bugfixes and playability changes. Try it out, tell me what you think and please report any issues you find!
