Added 9 new cards with additional attribute damage:
Physical damage with added fire
Physical damage with added frost
Physical damage with added lightning
Fire damage with added frost
Fire damage with added lightning
Frost damage with added fire
Frost damage with added lightning
Lightning damage with added fire
Lightning damage with added frost
Skill effect: After dealing specified attribute damage, additional damage of another attribute type is added and can trigger bond effects of that attribute damage type.
New card "Berserker's Blood":
The lower your health, the higher your physical damage.
Removed cards:
Duration reduction
Duration extension
Range expansion
Fire arrows
Frost arrows
Lightning arrows
Aura skill adjustments:
Bond aura no longer provides additional bond effects, but can directly affect the player.
Aura skills have additional bonus effects on summoned creatures.
Removed the effect of Lone Wolf's aura only affecting the player.
Bond adjustments:
Warrior bond adjusted to increase range skill damage and range.
Fighter bond adjusted to repeat skill usage.
Enhancement bond adjusted to increase shield limit (to be improved later).
Reduced the bonus effects of all bonds.
Adjusted attribute bonuses and monster difficulty values from leveling.
Adjusted the bonus effect values of different star level cards, increasing the gap between star levels.
Significantly increased the active skill damage bonus for gold and legendary cards.
Optimized some sound effects.
Other:
There are many more changes that were not listed because they are hard to remember.
Due to the restructuring of most skill codes, the current version may have many bugs.
The game values have been significantly adjusted, so the current difficulty may have issues; losing is normal.
