Updates
1. collision reactions
2. race track scene and racers behaviour (more random, inner/outer turn paths etc)
3. for both drag strip and race track - easy start on green light with full gas. No more false starts!
4. changed behaviour for road racers (align during waiting for player to avoid incidents, full gas persuit, tiredness etc, all depends on Friendly factor)
5. fixed external camera behaviour: made it smoother, fixed stuck in ground, available in pause mode
6. added random intros prior to road races
7. added visual FPS meter for 1st start of demo to check optimal visual settings
8. added progression with 5 difficulty levels to Demo
9. fixed problem with respawn above the traffic/other racers
10. fixed respawn with spinning wheels/crazy acceleration after respawn
11. added auto-restore if outside of road
12. visual improvements: mini map, in-game messages, exhaust backfires, road detail colliders
- News and updates
- Traffic Chase
- Update notes for Jan 07
Source: Steam Community (opens in a new tab)
