Hey gladiators, this is just a small clean-up patch after yesterday's big V0.5.2.A patch with some balancing and bugfixing. This afternoon I will start on rebalancing a bunch of the existing arena champions and begin work on adding in new champions and arena areas.
Cheers, Oli
V0.5.2.B Patch notes
---- BALANCE CHANGES / STAT FIXES ---
• Fixed bug where certain offensive utility skills like This Is Brandor, Shove and Grapple had a very low hit chance
• Reduced Smash Hit damage bonus to 6% per point
• Increased damage of Mighty Smash and Parasitic Bite
• Increased Bubble Up health regeneration to 70%
• Impervious now heals 40% over 4 turns
--- BATTLE CHANGES / FIXES --
• Fixed a bug where Combat Ready did not increase initiative roll
• Fixed a bug where you gained spirit and bonuses when attacking Impervious golems
• Fixed a bug where the Human Spirit only removed one negative status effect and not all
• Reduced essence cost for first part of whirlwind to improve its usefulness
• Fixed a bug where enemies drinking utility potions ( agility/strength/charisma etc) received no positive effect
