What would a Swords and Sandals be without adventures? Going all the way back to Swords and Sandals 2, almost every S&S game has had 'Choose Your Own Adventure' style mini quests to take part in throughout the game.
Indeed, Swords and Sandals Immortals is no exception! Throughout your journey you will find yourself in many different scenarios that may affect your fortunes for both better and worse.
Each time you enter a town (and once your gladiator is high enough level to access the town) you will be given the opportunity to go on one of these adventures. Take a look at the first screenshot here, and you'll see a nice hand drawn sketch of the location you're visiting, a description of the town and some further information. If there is an adventure available, you will be able to click on the button and the adventure will begin.

Adventures in various locations will be tailored to that area. So, for example, Willard's Sound ( the starting town for the game ) is a sleepy fishing village on the west coast of Brandor. Naturally, the adventure here centers around fishing!
Those who have played S&S games before know that each adventure is a game of chance. This is not always the case in the new game. Adventures encountered in towns have fixed outcomes depending on the choice the player makes and offer different rewards and outcomes.
However, adventures encountered on the road are much smaller and less text heavy ( think of something like "A merchant's wagon has broken down. Help with the repairs?" )
In these smaller scenarios, choosing your option will show you the familiar 20 sided die - you'll have to roll higher than a certain number ( usually 10 ) for the adventure to have a positive outcome.
Once this adventure plays out, you will either gain rewards or suffer a penalty. Everything from increased stats to gold and stars to special items are potentially yours for the taking - so choose wisely and hope that luck is with you!
In other news, I've also almost completed the "Regional Champion Battle Intro". Remember the classic 'portcullis opens, boss steps out of the darkness" from S&S 2? Well, in S&S Immortals there are both local "Regional Champions" ( one for each location ) and "Great Champions" (name to be decided) that you only fight at Doomtrek and must be invited to fight - this will happen once you've defeated enough provincial champions.
I think you'll like the new Regional Champion introduction, it's got a great heavy metal rock soundtrack and feels a lot like a WWE wrestler intro, gets the blood pumping!
Cheers, Oliver Joyce
Whiskeybarrel Studios
