SafeZoneVR will now be releasing on August 27 instead of August 20. So sorry about the inconvenience.
The reason for this is ironing out certain bugs that Steams reviewers found when testing my game. I have been hard at work EVERY SINGLE day and night on this game for the last 4 weeks. I am sorry about the delay and tried to prevent it.
- Will Codes
(The game will probably also be releasing with only Oculus sdk headset support for the initial release. I had the other headsets included and coded in but can't test them without the valve index for example, when reviewed by steam I was informed they were not working. Sorry for the inconvenience, expect an update with wider headset support soon after release.
