Source: Steam Community (opens in a new tab)
Fixes
- SR-1339 [BUG] "Upgrade tooltip" could be stuck on the building information panel
- SR-1327 [BUG][UI] Building other than houses were not destroyable using "delete" shortcut
- SR-1324 [BUG] Crash when overwriting a savegame
- SR-1322 [BUG] Crashed when trying to store a screenshot when an error was thrown
- SR-1303 [BUG] When removing a stopover, unloading was not updated
- SR-1301 [BUG][GRAPH] Hide the cube in the solinite deposit prefab
Balancing
- SR-1341 [GD] Reduce spaceship production speed 1.5/d -> 0.5/d
- SR-1338 [GD] Move landing pad to population level 3
- SR-1270 [GD] Fix "Basic Science" production
Improvements
- SR-1344 [UI] Scale the ratio "game unit" - "axonauts unit"
- SR-1343 [UX] Add tooltip for all buildings
- SR-1340 [DEMO] Improve the demo end screen
- SR-1334 [UX] Move "how to start tutorial" into tooltips
- SR-1333 [UI] Hide ui when the tutorial hub is displayed
- SR-1332 [UI] Remove milestone and hub tutorial
- SR-1331 [UI] Create a "animated" ui tutorial
- SR-1330 [UI] Tutorial panels are now modal
- SR-1325 [UI] Hide ui when pause menu is displayed
- SR-1315 [AUDIO] Update Green planet level 1 music track
- SR-1313 [UI] Add icon for mouse controls in tutorial
- SR-1309 [UX] Pause the game while planning a mission
- SR-1308 [UI] Rename stopover to destination ## in trade route
- SR-1305 [UI] Change pause button color to catch player attention
- SR-1287 [UI] Add storage value to city center and warehouse descriptions
- SR-1277 [UX] Reorder and clean tutorial screens at the start of the game
- SR-1276 [UX] Game is paused during tutorial pop-ups and speed resumed when ok/cancel are clicked
- SR-1251 [UI] Skin tutorial hub
- SR-1243 [UX] Try to delay a bit the early tutorials about deep mechanics such as "jobs" and "efficiency"
- SR-1221 [UI] Stopover 2 should be renamed Stopover 1
- SR-1207 [UI] Fix "green" colour of tutorial text or the background colours
- SR-1205 [GRAPH] Improve tutorials visual design
- SR-1178 [DEV] Improve spaceship reprocessing on landing by distributing them among launch pads
- SR-1140 [GRAPH] Improve mine icons
- SR-1034 [GRAPH] New icon for building efficiency that will be coloured (maybe a rotating gear)
- SR-839 [UI] Specific building icon when efficiency is limited by worker slot (determined by the player)
- SR-712 [UI] Skin load/save menu
- SR-711 [UI] Skin settings menu
- SR-1345 [UI] Improve efficiency graph in tutorials
Technical
- SR-1342 [GD] Remove BuildingDescription and TriggerBuild column from BuilidngData file
- SR-1293 [DEV] Update Localization package to 1.0.0