A variety of improvements to the user interface and usability of the game, plus fixed a couple crashes in the passing. Summary:
- Can now bypass cut scenes you've already seen. (You could actually do this before somewhat, but it didn't remember what scenes you saw across different games. Now it does.) Unfortunately it's not retroactive, it doesn't start remembering scenes until you replay the scenes starting from this build.
- Scovilr App can now be used with gamepad.
- Improved Crash Report User Interface.
- Fixed issue where Jocelyn (of "peckernose" fame) doesn't sell the (free) Maps App.
- Removed an edge case that made it was possible to sneak into the Chateau before getting your commission to Rescue the Princess™, which makes the game unwinnable.
- Closed an unintentional loophole that allowed one to cross the desert without hydrating. (You never really know if loopholes are intentional in this game, but this one was definitely unintentional.)
And here are the crashes that have been fixed.
- If you continue or restoring a saved game in a Spinner Mote, the game would crash when you tried to exit, that's been fixed.
- If you happen to click in a very specific place while deciding what to say, game will crash. This has been fixed.
Preview of some content upgrades I have in mind, which may or may not be released, and at no particular fixed schedule. Many of you have seen a couple places in the game I claim DLC is coming*. Despite calling it DLC I'm not planning it a separate add on, I will add these as part of a regular update. I have a sidequest planned for the University of Chingaim library, and a little minigame in the Scovilr factory to make you earn those Speed Boots. Speaking of which, I'm also planning to make the Speed Boots less annoying in a later update. Finally, I want to add one or two more game Apps.
Beyond that, we'll see.
