
Greeting Strategists!
First of all, thanks for all the support that you are giving to the project and your effort contributing new ideas for the game, suggestions and any problem or error that you have had. Without you there would be no game.
I have listened to everything you asked for more and I have decided to change the development plans to advance what most of you were looking for.
Below is a list of everything I've worked on this month (specified in parentheses that content that will be available in the first major update that will take place if all goes well at some point in March):
New features/content:
- First Campaign: The Fate of Hellas (Available in First Major Update)
- New resource: Food (Available in First Major Update)
- Resource trading (Available in First Major Update)
- Add spectator mode for when you lose a game in free for all (Available in First Major Update)
- GUI to select the maps according to the game mode (Available in First Major Update)
- Various GUI Improvements (Available in First Major Update)
- Creation of Icons for Buildings (Available in First Major Update)
- Icon improvements for weapons and weapon research (Available in First Major Update)
- Added cheat to keep all downed units on the battlefield (Available in First Major Update)
- Add 2 new difficulty levels
- New Civilization: Indians
- Work on ships
- New maps
- New game modes
- Map & Campaign Editor
Bug/Error Correction
- Fixed some critical bugs (Available in First Major Update)
- Fixed some crashes in the game (Available in First Major Update)
Balance
- All units/characteristics/skills reported by the community that were out of balance have been rebalanced and tested (Available in First Major Update)
I hope you like what I have worked on this month and do not hesitate to give your opinion or any suggestion as always.
Official Discord of the game: Link
