Welcome, Space Miners!
We want to show you—a first, rough-around-the-edges slice of Cosminers in motion. It’s our way of saying, “Yes, the drills are spinning, the crystals are sparkling, and the project is very much alive.”
And while you’re here, check out the brand-new key art we’ve just unveiled—it’s already live on our store page, waiting to be zoomed in on and admired in full detail. Let it be your first postcard from the frontier, hinting at the worlds you’ll soon be carving open.

First look at the MiningGameplay
You’ll watch miners use multitool to break rock, find rare metals. What you see isn’t final. We’re still tweaking how often valuable resources appear, and how satisfying it feels to grab them.. It may look a bit rough now—that’s normal at this stage—but we think it already shows something exciting.

You’re Invited Into the Dev Process
From here on, we’ll share progress updates on a regular cadence, not just when we have a new trailer. Expect quick posts about freshly added mechanics, art passes, bug fixes that made us cheer, and sometimes the messy bits that didn’t pan out. Building a game is hardly a straight line, and we want you to see the zigzags. Your comments, questions, and “have you tried…?” suggestions will help steer the work more than you might think.

Stay in Touch
If you want to watch every step, follow us on X, Reddit, or hop onto the Discord. We’ll drop short clips, screenshots, and dev-diary threads there between the bigger Steam posts.
Thanks for reading, and thanks for caring enough to be here this early. Now, back to the mines—we’ve got more rock to break.
