Small update to take care of oversight with client side only dead bodies and more VOIP tweaks.
Game
Build Id: 2970283
Approx. Size: 210mb
Dedicated Server
Build Id: 2970287
Approx. Size: 23mb
CHANGELIST:
CONTENT
* Small Town
* Adjusted window coverings to fit correctly (Were off a small amount)
* Added a few fill lights back in to some interiors
* adjusted volumes/attentuations of VOIP wrap cues
* radio squelches and transmit should be much quieter
* voice is twice as loud
* radio is three times as loud.
* attenuation distance went from 25m to 50m
CODE
* changed bodies to handle ragdoll physics on client, but destruction/pooling on server.
* updated GBVOIPManager
* changed voice audio attachment to setworld location so that changes in character etc are handled correctly.
* changed MaxVoiceDistanceSquared from 25m squared to 50m squared.
