Source: Steam Community (opens in a new tab)
New Mansion Level
- New and improved mansion assets (furniture, walls, floors, doors etc), new mansion enemy designs, new level design
General
- Doors now can be facing all 4 directions (they used to only have the hinge on the left for horizontal doors, and the top for vertical doors). This allows for double doors and better level design
- Adjusted existing levels to make use of the new door directions
- Player's gun no longer clips inside walls (try walking towards wall with gun)
- Enemies now only use flanking behaviour when they're alerted (orange or red excalamation mark), no longer flank when just patrolling
- Adjusted AI search behaviour (how enemies search when aggroed). Should have better performance
- Level Editor: added option to show/debug AI search behaviour during testing
- Adjusted Ninja special Enemy: new animations, faster move speed when searching
UI
- Main Menu screen: added animation when navigating to level select screen after clicking start
- Level Select screen: now shows challenge levels and your level editor levels in separate tabs
Bug Fixes
- Blink Power: fixed being unable to blink when hugging a wall above the player
- Blink Power: fixed being able to blink out of bounds
- Fixed Enemies facing wrong direction for a little bit when starting a level