3.25 includes a bunch of polish updates to the Telemus Mansion (first dungeon), fixing issues I've seen in usability playtesting from this week. Updates include:
- Slightly less waiting for cooks in the kitchen
- Mini-tutorials for rafter walking, weapon switching and Smelling Salts
- Better signposting for required vs optional parts of the dungeon
- Helpful teddy bears to remind you when Lure might be useful ;)
- Replaced blocker crates with other, less distracting things (secret passages, moving armors)
- Tweaked a few geos to make them less claustrophobic
I hope this smooths out some parts of the first dungeon where folks were getting frustrated or confused!
As always, please send me feedback at [email protected], twitter @zombiebonsai or on the discord https://discord.gg/FM5ECj9FHG
Have a great time playing!
