The following features and fixes were implemented in version 0.1.2.
Improved functionalities :
✔️Accelerated time when the player is asleep. There is no longer any question of holding down the button associated with the action of sleeping to speed up the time.
✔️Optimized system when the player is sleeping to fix the lags associated with the acceleration of time.
✔️Options and instructions present in the main menu have also been added to the in-game menu.
✔️Removed save button from in-game menu. Note that automatic saving remains and manual saving was not necessary.
Balancing:
✔️Reduced experience loss on player death. The player now loses only 10 experience points instead of 25 points previously.
✔️Increased bear attack from 20 attack points to 25 attack points.
Hot-fixes :
✔️Fixed display of baby stats when the player was reconnecting to the game.
✔️Rehash of the internal statistics system (health, hunger, thirst, fatigue, endurance).
✔️Fixed player stats which was not displaying properly directly after the playing was reconnecting to the game.
✔️Fixed French translation of movement shortcut descriptions.
✔️Fixed the French translation of the quest description regarding the air attack.
✔️Aesthetic fixes to Shortcuts UI button that was inconsistent regarding other buttons.
