· Game balance
- Reduced parry cool time
- Enemy aggro radius and line-of-sight
- Player run speed
- Statue checkpoints added/repositioned
- Faster weapon swap
- Ability to cancel attack end-animation with dodge/attack
- Attack downed enemy after backstab
· Bug fixes
- News and updates
- Animus: Revenant
- Update Notes for Sep 14 / Game Balance
Source: Steam Community (opens in a new tab)
Build and release context
Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.
Build 7355936 · public branch
Steam updated · First observed
