-Fixed dual wielding being broken when talking to a NPC.
-Fixed dual wielding being broken when getting done with climbing.
-Fixed the issue where jumping and sitting could happen at same time and player couldn't move.
-Fixed Not being able to climb up the top walls.
-Fixed Item Despawn.
-Fixed Hit Reactions and Hit Perception.
-Fixed shield not holstering when switching items.
-Fixed items not both holstering when unequipping both items.
-Fixed AI Attacks and Chase Task.
-Fixed Experience Sharing.
-Fixed Floating NPCs.
-Fixed Enemy Attributes.
-Fixed totem interaction text.
-Fixed Damage Types and Armor Types.
-Fixed Attack Cooldowns.
-Fixed Holy magic to be able to hit allies.
-Fixed Aoe holy magic to actually heal in an Aoe Radius.
-Fixed um character damage to multiply damage when its holy damage.
-Fixed issue where could auto pull ammo that wasn't level locked.
-fixed issue where broken ammo items wouldn't be removed from the slot.
-Fixed arrow visual glitch.
-Fixed holy spell AOE to look different on each tier.
-Tweaked decoration cost ( reduced ).
-Tweaked icons to look better.
-Tweaked stone spear holster location.
-Added T2 buildings to be upgraded.
-Added T3 stations + New recipes.
-Added new holy spells t1-t3 holy wall and meteor spells.
-Added summoning Magic Profession the higher level it is the more summons your can maintain and for longer!
-Added Farming.
-Added new recipe for fiber pants.
-Added new planter recipes ( ground + standing).
-Added summoning magic.
-Added summoning recipes to the research table.
-Added building limit to 3 for ceilings.
-Added totem claims to be upgraded in size per player authorized on the totem.
-Added player authorization to totem limit to 5 players per totem.
-Added ability to turn on being able to see your claim size while in claim area in general settings and be able to pick if you'd like to to stay on the whole time you are in base or turn off after a set amount of time which is also in general settings.
-Added exp books for all professions.
-Added a timer for when leaving if the claim radius should hide or not.
-Added summons to new bosses insect and spiders.
-Added Better foliage for performance upgrade.
-Added NEW chat system.
-Optimized Item Net Frequency.
-Optimized Building Objects.
-Optimized Spawn Points.
-Optimized Quest Board by Switching from Character to Actor.
-Optimized Item Decay Timers.
-Optimized All Characters.
-Changed Level locked most items behind a profession level.
