Greetings Warlander!

We will be updating the game at 6:00 am UTC today to fix a known issue and revert the Sep 3 changes made to Tower capture speed and behavior.
The details are as follows.
- From Enemy Occupied to Neutral:
- Before adjustments
- 1 player...30s
- 2 players...15s
- 3 players...7.5s
- 4 players or more...5s
- After adjustment:
- 1 player...16s
- 2 players...8s
- 3 players...5.33s
- 4 players...4s
- And so on, for up to 20 players.
- Before adjustments
- From Neutral to 100% Captured:
- Before adjustment:
- 1 player...30s
- 2 players...15s
- 3 players...7.5s
- 4 players or more...5s
- After adjustment:
- 1 player...8s
- 2 players...4s
- 3 players...2.67s
- 4 players...2s
- And so on, for up to 20 players.
- Before adjustment:
- In accordance with the above, changes were made to the behavior of Towers.
- The Capture Gauge decreases automatically unless it is at 100% (previously 80%).
- You can only Warp to allied Towers that are 100% Captured (previously 80%).

⚔️ Your Warlander Team 🛡️
Join our community-focused game development discussions on your favorite platform:
❤️ Steam Discussions
💜 Discord
💙 X (Twitter)
🧡 YouTube (English subtitles available)
https://store.steampowered.com/app/1675900/Warlander/
