- Multiple kill event such as spamming Kill event were fixed.That was causing spawn multiple character on start point. It will no longer cause the issue.
- Player camera system improved.
- Sky falling damage no longer will trigger multiple death
- Axe Trap had an issue with pivot point. Pivot point were forcing the trap move on different path. It has been fixed , also axe path improved.
- Unpredictable Spike Trap logic improved.
- Player Camera Collision on Spinning Star Blade and Wall Spike were causing the camera shaking. It has been fixed.
- Stone Spike Trail issue has been fixed.
- Saw Trap collision were triggering damage event. The trap collision and damage event reconfigured.
- News and updates
- Rage Quit
- Minor Update !
Source: Steam Community (opens in a new tab)
