* fixed a problem with not rendering lightnings or beams at some level
* pulse/lightning towers will no longer deal the same damage to all creeps in proximity, instead the dealt damage will decrease with every additional creep receiving a hit
Source: Steam Community (opens in a new tab)
* fixed a problem with not rendering lightnings or beams at some level
* pulse/lightning towers will no longer deal the same damage to all creeps in proximity, instead the dealt damage will decrease with every additional creep receiving a hit
Recorded Steam release date:
Within one calendar day of this post (UTC). The listed date does not establish an exact launch time.