Hey all, I hope everyone is enjoying the release of v0.3.2 and I am glad to bring some good news.
The next update in the schedule, which is v0.3.3, entered development a few days ago. This new update is a significant improvement from the previous however due the large number of changes and additions I will be making in this update, it will take longer than expected.
My current estimation time is 3 - 4 weeks for this new version, however this is just an estimate and the development time could be longer.
However, every Monday (starting from next week), I will be posting a Dev Blog about my progress with v0.3.3's development.
What will be in the update since it is taking so long?
- Reworked recoil, all guns will have significantly higher and more challenging recoil.
- The weapon workbench will be removed and replaced with a buy menu that can be accessed from anywhere. In addition, the buy menu UI will be improved and players can access their inventory and move weapons between the inventory and their weapon slots.
- Three new weapons: all of which are shotguns.
- A simple attachment system with only four attachments but will serve as the foundation I need to develop the attachment system.
- Reworked UI and new UI VFX and SFX.
- Zombies will have different skins for each class so that players know which zombie does what and belongs to what class.
- Randomized and better spawns.
- More and improved SFX and VFX and the addition of more music.
- Multiplayer is the big one. Players will be able to create and join lobbies and play together against the hordes of infected enemies.
- A ranking and levelling system for players to show off and an achievement system for players to collect.
I would like to again thank everyone for their support for the game, it means a lot and helps to keep the game's development going.
