After 1.5 years of development the game is finally ready for release.
A big thank you to everyone that contributed and special thanks to the 100+ playtesters that helped make this game possible!
To celebrate the launch, I've created a Bundle that basically gives you access to my previous game Mighty Dungeons for free (or close to it) if you buy Paladin's Oath
Additional changes from the playtest version:
New Features & Improvements
- [Mac] App binary is now notarized
- [Linux] Added support for "Maximized Full Screen" option
- Don't zoom on monsters in 'Before Battle' phase (nothing to show)
- Clarified Benediction Day 6 cannot use if end of round is called
- Better indication of exhausted followers
- Battle Tutorial minor string changes and simplified intros
- Added Lore/Backstory bits for each Follower
- Added Button to reset battle (left side of the phases bar)
- Ability to see Tooltips on Map Screen
- Hotkeys to open Market: backquote (opens market) or 4,5,6 to open market at a specific tab
- Hotkeys to move the map with WASD
- Followers resting icon more transparent (so text behind can be read better)
- Made Followers and Blessings disabled actions more readable
- Game Option to invert Map Zoom direction
- Added Hotkeys for Cards (1) / Blessings (2) / Followers (3) & Market (0) on Exploration and Battle screens
- Added hint to reward screen to use Pause to see all your cards and abilities
- Added Arcane Immunity to codex
- Updated card slot conversion effect icons (more distinguishable)
- Followers resting icon more transparent to see their stats better
- Minor tutorial text tweaks
Fixes
- Fixed missing Block result in Battle tale (successful + avoided)
- Fixed wounded units cannot be deactivated when wounded
- Fixed UI freeze in campfire when pause menu and benedictions are open
- Fixed incorrect tooltips in game options
- Ensure follower skills & blessings cannot be activated if they are deactivated
- Terror of the Tyrant should be activatable as long as the follower is not exhausted
- Fixed camera not reset after Show Map
- Fixed loading crash (co-routine pool thread-safe)
- Fixed inverted WAST in map navigation
- Fixed Arcane power should be able to use black during the day
- Fixed influence discount/premium when purchasing champions/scoundrels
- Fixed UI issues in Graphic options
- [Linux] Fixed Steam cloud sync
- Fixed missing raycaster in Location interaction windows
- Fixed Steam integration was not working on MacOS
- Fixed inverted reputation cost when recruiting Scoundrels and Champions
- Revamped notification system to prevent screen freeze
- Fixed Attack Conversion effects should work against Arcane Immunity
- Cold Mastery should count Chaos element as 2 attributes not 1.
- Fixed Scenarios completed before end of turn should now complete at Campfire instead.
- Fixed Wounds/Knocked-Out Description
- Fixed Allowed Ambient Mana deactivation should deactivate associated cards
- Fixed Arcane Source not able to pick Black during the Day
