Change Log v0.11:
(currently in-game)
- Added two hint prompts to the 1st level of the game "Awakenings" which will appear for players who have not yet completed the level
- Fixed a bug with the Demonic Pig that would allow it to change which direction it was facing while still on top of the elevator
- Implemented acceleration-based impact damage. Hamsters can now fall to their deaths and slam into objects so hard it can do damage
- Adjusted the trajectory arc for sling-shots to better accommodate for objects with variable linear dampening
- Various UI tweaks
- Made power balls do less impact damage
(changes to upcoming release)
- added sound effects to the hacking console
- various fixes and improvements to Path of Fire level design
- fixed a bug with the Kill Roller that would allow it to damage to non-physical parts of Hamsters
- fixed input/UI issues with fixed tube/free tube puzzle modes
