This update includes all the beta changes from v0.4.1t1 to v0.4.1t2, along with some additional changes, now all available on the default branch.
Update Log
In the Save Loadout interface, the hotkey of the save button has been changed from F to Enter.
Fixed the issue where some sound effects played abnormally after the player was destroyed.
Grenade blast area increased by 30.
Increased the grenade launch count for grenade-type power-ups.
Grenades no longer spawn particle effects when destroyed.
Power-ups will temporarily disable their colliders when moving to the magnetic field.
Adjusted the colors of some upgrade types.
Added a new upgrade type, Reflex.
Merged some old upgrades into the Reflex type, which now contains 12 upgrades in total.
Added 6 new upgrades: Safe Blink, Mine Fusion, Double Blast, Reflex Master, Auto Reflex, Active Reflex.
Enhanced effects of 4 upgrades: Extra Grenades, Wall-Power Barrage, Wall-Power Healing, Wall-Power Charge.
Modified effects of 12 upgrades: Reaction, Surprise, Thorn, Defense Mine, Smash, Energy Barrage, Defense Barrage, Recycled Mines, Energy Grenade, Defense Grenade, Counter Charge, Urgent Blast.
Modified effects of 2 modules: Dash Blast, Turbo Mode.
Renamed some upgrades.
Improved several text descriptions.
Added 1 new achievement of Reflex. (lack of icons temporarily)
Recent Development Plan
To develop new mechanics or systems.
To continue improving basic mechanics and content design.
Community
Your suggestions and feedback are quite valuable to me.
Please feel free to share them via Steam or Discord.
I'd love to hear from you!
Geometry Arena 2 Discord
