Update Log
- Optimized the performance of all mechanics that frequently access player information.
- Optimized the performance of power-up spawning, movement, and pickup detection.
- Now, power-ups affected by the Magnetic Field will have their colliders permanently disabled to prevent stuttering caused by them being toggled repeatedly.
- Now, when there are too many power-ups on the field, the spawning logic for new power-ups will be simplified, and all power-ups will have their colliders disabled to improve performance.
- Added a "Blast Effect" settings option, as the masking animation calculation for blasts can cause significant performance overhead and visual clutter in the late game.
- Added an "Other Particle Effects" settings option to control the display of particle effects besides projectiles and enemies (e.g., Mine fusion, power-up activation).
Recent Development Plan
- Add practical assistance features.
Community
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Please feel free to share them via Steam or Discord.
I'd love to hear from you!
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