Source: Steam Community (opens in a new tab)
WORLD:
- Added new Pocket Dimension level 'Hidden Temple Ruins'.
- Added new Pocket Dimension level 'Corrupted Elven Temple'.
- Added "Hide and Go Loot" mini-game to Temple Ruins and Temperate Island levels.
- Enemy NPCs now affect water interaction.
SPELLS:
- Added level 21 spell 'Aftershock'.
- The Baron of Flesh now drops the Aftershock spell instead of Divine Judgement.
- Da'Boss now drops Divine Judgement.
- An additional message is now displayed when a new spell is unlocked and added to the spell book via discovery.
VISUAL:
- Improved the appearance of Arcane Strike.
- Improved the appearance of Flame Strike.
FIXES:
- Fixed more collider issues.
- Flash of Nature no longer fails to heal.
- Divine Harmony no longer heals twice.
- Zombie Murderers attacks now hit more often.
- Zombie Snappers attacks now hit as intended.barely hitting at all
- Flash of Nature no longer fails to heal.
- Divine Harmony no longer heals twice.
- Zombie Murderer's attacks now hit more often.
- Zombie Snapper's attacks now hit as intended.
- Fixed an issue where player healing spells would occasionally affect nearby enemies.
- Fixed an issue where player healing spells would occasionally fail to heal Frigg.
- Fixed some lingering issues with Pocket Portals.
- Player projectiles no longer break some pickups.