CodeWorks Universal Scripting Framework has just hit a major milestone.
What started as a visual block-based scripting layer for a single engine
is now a unified scripting interface across 10+ game engines — including
GameGuru Classic, GameGuru MAX, LÖVE2D, Godot GDScript, GameMaker Studio
(GML), and Leadwerks 5.
What is CodeWorks?
CodeWorks lets game developers of all skill levels write game logic
visually — using drag-and-drop blocks that generate native engine code
automatically. No syntax errors. No documentation diving. Just build.
What's New
— Universal engine support across 10+ platforms
— Unified block library that translates to each engine's native language
— Real-time code preview alongside your blocks
— Export-ready scripts for each supported engine
Who Is It For?
— Beginners who want to make games without learning to code
— Educators teaching game development
— Indie developers prototyping across multiple engines
— Game jam participants who need to move fast
Available Now on Steam
Try CodeWorks today and build your first game logic in minutes —
regardless of which engine you use.
