As mentioned in the Devlog #10, you can find the patch notes for the demo.
Unfortunately, given the new features, assets and systems, previous saves will not be compatible with this new version of the game. Furthermore, at the moment french localization is temporary and can be improved. If you see any bugs or typo, please let us know on discord how we can improve!
- Photo Mode added
Gameplay
- New Caves
- New Forests
- New Ponds
- Simple Construction Mode
- New Survival System
- New Cooking System
- Added Hot Air Currents
- Changed the survival values
- Sails can get damaged in strong winds
- Added a slight progression in enemy difficulty
- Holding the attack button automatically chains multiple tool swings
- New Gliding Controls
3D assets
- New Guardian monster models
- New Character model
- Campfire, Fireplace and Cooking Plates
- Doors and Windows
- Added millstone
- New terrain textures
Animations
- New Guardian Animations
- New Character Animations
Audio
- Added volume sliders
- Added a lot of new sounds
UI & UX
- New UI Icons
- Added place-holder stats on the weapons and the meals
- Mixing crafting ingredient is more fail-proof
- Removed the place-holder ball while using the Dorkip
- Added an eye-catcher effect on new resources
- Added an highlight on harvestable plants
VFX
- Fireplace FX
- Torch FX
- Wood chop impact FX
- Enemy damage impact FX
New features
Thank you for reading! If you want more Aloft content or would like to give feedback, be sure to wishlist the game on steam here and join the Discord server using the image below

