General Fixes:
- Difficulty options dropdown is now shown in a disabled state for non-game interactions. This is to make it more clear that difficulty exists but can not be set without the context of a particular save slot.
- VSync option added to graphics settings in the options menu.
- Sentry projectile speed now scales with difficulty (Hard is ~2x as fast).
- Out of control Roambas speed now scales with difficulty.
- Starting battery time should now be properly set with difficulty at the beginning of driving levels.
- Dialog boxes have been resized to prevent text overflowing visible bounds in some cases.
- Fixed rendering issue where player could unintentionally render on top of parts of a timer.
- Fixed issue that was causing a fight for camera control when an invisible mouse cursor was near the edge of the screen with edge scrolling enabled.
- Fixed issue where cursor could highlight gameobjects when after closing the pause menu when a cursor was not allowed.
- Fixed issue where dialog portrait names were sometimes not displaying properly.
Chapter 5:
- Improved interaction between tractor beams and crates at the entrance of the research facility.
Known Issues:
- Color shifts do not properly apply to all attract elements in the game.
- It may occasionally be impossible to turn the wiper puzzle on.
