Hello all future pilots!
Today we're here to talk to you more about the game and when and how you'll be able to play it! Slight spoiler alert if you read the title maybe, but we detail it in our latest video where our community manager Defur talks to two of our developers Bo & Clint! Watch the video below, or read more about the information further down in this post:
Shortlist for all you busy people:
- Launch Date: September 15th
- Platforms: Steam, Meta Quest 2 & Pico devices
- Price: FREE TO PLAY!
Q&A with Developers
Ultimechs is a very fast paced game, but also a game that requires precision. What are you doing to make this game accessible and fun, but also a place where you can show of your skills?
Clint (Tech Art & 3D): As we've developed the game, we've tried different speeds of how quickly the player moves, how quickly the ball moves, and the power of the hits.
Throughout that process we found that, the faster you moved, and the quicker you could dash upfield and backfield to switch from offense to defense that became super important. You would move forward into offense, That player would counter, and would swing the ball right back towards your side, so you would like to get back as quickly as possible. So that you could ready your defense with your gloves.
So with that in mind we found a good balance where players could move very quickly by dashing, but also still feel in control and be able to hit their targets without feeling motion sick.
The speeds of the game is very similar to to Fussball in a lot of ways. As an example, one of the strategies of is to be as close to the action as you can, and then curve your glove, and maybe even curve the ball to actually make the shot work. Because a straight shot won't always be on target.
To calculate the trajectory of the ball and the glove to get some optimal hits in almost feels like being a rocket physicist in some ways. As an example, one technique is that you can set yourself up by hitting the ball to the left corner wall, to then be ready for your other glove to intercept it for an open goal.
Do you have any tips for future players who are looking to try out the game?
Bo (Concept Artist): A newbie mistake is often times to turn around to follow the ball, but what I realized pretty quick is that you don't have time to turn around in matches - you just have to trust that you know where the ball is and back up to your goal as fast as you can and try to keep the ball in front of you.
Also, having the ball in the center of the arena is the riskiest zone as it's the place where everyone can use their supercharges to get powerful shots at your goal. So a good way to to avoid that is to try to keep the ball to the sides of the arena instead, closer to the walls.
Counter attacks can also be pretty strong, one time I managed to defend my goal by using a supercharge, which sent the ball flying across the entire arena into the opponents goal. Those moments can feel pretty epic.
Follow us to stay updated!
We'll continue to update everyone on more details of the game, including introductions of the Mechs as well as a first look at the Season 1 battle pass, closer to launch.
Ultimechs will launch on Steam, Meta Quest 2 and Pico devices starting September 15.
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