This update was created to make every game more different by adding rogue-like random cards reward after every wave. Now there is available only Mini Statue building from start, no auras or similar buildings. You should get cards for getting access to these buildings and their upgrade is more expensive than earlier, also there are a lot of new limits per turrets, so there is no only one effective strategy to spam aura towers anymore. But on the other hand, you can get a lot of bonuses from the cards and adjust to them, which diversifies the gameplay.

Features Overview
- There are 3 types of cards. Building - to get access to the buildings, knowledge - allows to use skulls to upgrade weapons, buff - buff building for adding extra stats or features.
- The pace of the game has been increased to prevent boredom between waves and to allow more random cards to be obtained after waves are completed. So there is decreased time between waves, cheaper Ore Mine, researches are completing faster now. Also, there are 9 extra waves. Creatures' progression rate has also increased: now they will improve every ~4 waves gaining a level. Those with 2+ level will glow in different colors.
- In addition, points are now counted differently, because before players received too large a value that was not recorded in the leaderboard. Therefore, the leaderboard has been reset.
New
- Added Rogue-like cards choice reward after completing every wave
- Added 9 new waves
- Added glowing textures to show creature level
- Auras has limits per turret now, but can be improved specific turret type by cards
- Auras cost was increased and next level cost multiplier increased from 2 to 3 as well
- Added armour stat that decreasing damage
- Added armour to creatures and every final wave stage armour increases as well
- Added 25 armour to wall
- Bones max count limited by 1 billion
- Added new building - Mini Statue, that allows to use Statue from your base
Improvements/Changes
- Improved values infos format
- Improved ladderboard values format
- Decreased time between waves from 5/3 to 3/2
- Discount tower now gives 30% less expendables' usage, instead of 11%. Initial max limit 30% instead of 99%. Can be upgraded to 90% by cards
- Improved Armory: added weapons preview and now you can see any buffs or effects info
- Now it will show how many points you have scored even if you have not updated the ladder board result
- Decreased ore mine price from 100 to 75
- Decreased research time in Research Center
Fixes
- Fixed crashes after restarting new game
- Fixed when some creatures or items left after restarting game
- Fixed when too high score was not added to ladderboard
- Fixed when showing red line under the Statue
- Fixed when it was turned on menu from interaction mode instead of exit using ESC key
- Fixed wrong price icon in quick info panel if it using bones instead of ore
- Fixed loading screen fadeout when restarting game
- Fixed wrong cancel button effect in Research Center
- Fixed when after restarting research progress left in Research Center
