Changes:
- Kings/Queens gain crowns instead of valor from killing mobs, based on the mob's level divided by 50.
- Bandit raids no longer affect castles and siege camps.
Fixes:
- Inactive bandit towns not being capturable by other players.
- Players appearing as Kings/Queens even though they're not a kingdom leader.
- Banner being able to be built inside a settlement's borders for a split second.
